DirectMessageRelay
@Serializable
Cross-server direct message relay (Paper → Velocity → target Paper)
Routed to a single target server instead of broadcast. Romaji conversion is applied on the sending side, so message carries the already-converted text.
Constructors
Properties
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Sender name
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Name of the world the sender is in; empty when relayed by a pre-1.0.2 peer
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Sender's server identifier (used for reply routing)
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Target player name
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Target server identifier (routing key)